Voxel Generation
This project is the combination of a few other different voxel generation projects. It is fast, infinite, and procedurally generated using Perlin noise.
Prelude of the Chambered C# Port
This is a C# project I made it's a port of Prelude of the Chambered which is a game made by Notch. I ported the code because I like the game.
Markov Chain Sentence Generator
This is a project I did in my free time using Markov Chains and Python to generate random sentences based on input files.
Drunkard's Walk Algorithm
A C++ implementation of the Drunkard's walk algorithm. This is a random walk algorithm that generates cave like structures.
Dungeon Generation
This is a C# project I made to procedurally generate a dungeon with a user defined size and height. This project was created to explore procedural generation outside of game creation.
Other Projects
Linked above is a collection of non-game-related programming projects I have done over the years. Mostly assignments from high school and college.